<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1881469317175697114</id><updated>2011-10-09T23:59:48.042-07:00</updated><category term='pacman'/><category term='fpga'/><category term='PaceDev'/><category term='pac-man'/><category term='roms'/><category term='sprites'/><category term='arcade'/><category term='video games'/><category term='schematic'/><category term='hardware'/><category term='fpgaarcade'/><title type='text'>GaryMcT's blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1881469317175697114.post-8650771931985673802</id><published>2010-02-09T08:00:00.000-08:00</published><updated>2010-02-09T08:05:10.631-08:00</updated><title type='text'>Books about digital electronics and FPGA development that I like</title><content type='html'>You end up coding in VHDL (or Verilog) for this stuff. This book is great for learning the language:&lt;br /&gt;&lt;br /&gt;http://www.amazon.com/gp/aw/d.html/ref=redir_mdp_mobile/187-0765075-2752924?redirect=true&amp;ref_=oss%5Fproduct&amp;a=0262162245&lt;br /&gt;&lt;br /&gt;This one is great if you are an electronics newb (like me) and want to learn enough to do FPGA programming:&lt;br /&gt;&lt;br /&gt;http://www.amazon.com/gp/aw/d.html/ref=redir_mdp_mobile/187-0765075-2752924?redirect=true&amp;ref_=oss%5Fproduct&amp;a=0131733494&lt;br /&gt;&lt;br /&gt;This last one is pretty expensive, but avoid the paperback version that is for sale on Amazon. It's a really poor printing (can't read a lot of the pages) that is made only for India and isn't supposed to be sold in the US.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1881469317175697114-8650771931985673802?l=garymct.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/8650771931985673802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://garymct.blogspot.com/2010/02/books-about-digital-electronics-and.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/8650771931985673802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/8650771931985673802'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/2010/02/books-about-digital-electronics-and.html' title='Books about digital electronics and FPGA development that I like'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1881469317175697114.post-6823678200334565207</id><published>2010-02-07T00:39:00.000-08:00</published><updated>2010-02-07T00:43:50.755-08:00</updated><title type='text'>Pac-Man Logic Board Schematic Revision B</title><content type='html'>I scanned in the 3 pages and did the photoshop work for the pac-man logic board version b schematic. This is nice for panning around the whole schematic on your computer with no page breaks. This looks higher quality than most of the scans that I've seen out there, so I figured I'd share:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://home.comcast.net/%7Eg.mctaggart/pacman_logic_board_b_schematic.jpg"&gt;Pac-Man Logic Board Schematic Revision B&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1881469317175697114-6823678200334565207?l=garymct.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/6823678200334565207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://garymct.blogspot.com/2010/02/i-scanned-in-3-pages-and-did-photoshop.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/6823678200334565207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/6823678200334565207'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/2010/02/i-scanned-in-3-pages-and-did-photoshop.html' title='Pac-Man Logic Board Schematic Revision B'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1881469317175697114.post-3267612347687501688</id><published>2010-01-23T21:22:00.000-08:00</published><updated>2010-01-23T21:24:23.286-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fpga'/><category scheme='http://www.blogger.com/atom/ns#' term='arcade'/><category scheme='http://www.blogger.com/atom/ns#' term='video games'/><category scheme='http://www.blogger.com/atom/ns#' term='PaceDev'/><title type='text'>Another site/forum on FPGA implementations of video games</title><content type='html'>&lt;a href="http://pacedev.net/forums/index.php"&gt;PaceDev Forum&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1881469317175697114-3267612347687501688?l=garymct.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/3267612347687501688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://garymct.blogspot.com/2010/01/another-siteforum-on-fpga.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/3267612347687501688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/3267612347687501688'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/2010/01/another-siteforum-on-fpga.html' title='Another site/forum on FPGA implementations of video games'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1881469317175697114.post-7709730877768765966</id><published>2010-01-23T00:17:00.001-08:00</published><updated>2010-01-23T12:24:24.894-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pac-man'/><category scheme='http://www.blogger.com/atom/ns#' term='pacman'/><category scheme='http://www.blogger.com/atom/ns#' term='roms'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><category scheme='http://www.blogger.com/atom/ns#' term='sprites'/><title type='text'>Good page on Pac-Man color/sprite ROMs</title><content type='html'>&lt;a href="http://www.lomont.org/Software/Games/PacMan/PacmanEmulation.htm"&gt;http://www.lomont.org/Software/Games/PacMan/PacmanEmulation.htm&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1881469317175697114-7709730877768765966?l=garymct.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/7709730877768765966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://garymct.blogspot.com/2010/01/good-page-on-pac-man-colorsprite-roms.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/7709730877768765966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/7709730877768765966'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/2010/01/good-page-on-pac-man-colorsprite-roms.html' title='Good page on Pac-Man color/sprite ROMs'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1881469317175697114.post-2532774547998717603</id><published>2010-01-22T20:38:00.000-08:00</published><updated>2010-01-23T12:24:58.919-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fpga'/><category scheme='http://www.blogger.com/atom/ns#' term='pac-man'/><category scheme='http://www.blogger.com/atom/ns#' term='schematic'/><category scheme='http://www.blogger.com/atom/ns#' term='pacman'/><category scheme='http://www.blogger.com/atom/ns#' term='fpgaarcade'/><title type='text'>color ROM 4a on the Pac-Man board</title><content type='html'>Every sprite (and I believe the background) in Pac-Man has at most 4 colors in it.  Of the 4 colors, there is a 4-bit index into the palette ROM 7f mentioned in the previous post.  Palette index 0 is transparent for sprites (and I assume black for the background?)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_PkoT6Ajadek/S1qurw_L8nI/AAAAAAAAAAs/BVAaxxImUWI/s1600-h/pacman_4a.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 350px; height: 400px;" src="http://3.bp.blogspot.com/_PkoT6Ajadek/S1qurw_L8nI/AAAAAAAAAAs/BVAaxxImUWI/s400/pacman_4a.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5429844367656088178" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here's the VHDL code for the ROM as generated by Mike J's romgen.  Note that I've modified each x"00" through x"0f" value (4-bit palette index) to zero to avoid publishing the ROM data:&lt;br /&gt;&lt;br /&gt;&lt;pre&gt;&lt;br /&gt;&lt;br /&gt;-- generated with romgen v3.0 by MikeJ&lt;br /&gt;library ieee;&lt;br /&gt;  use ieee.std_logic_1164.all;&lt;br /&gt;  use ieee.std_logic_unsigned.all;&lt;br /&gt;  use ieee.numeric_std.all;&lt;br /&gt;&lt;br /&gt;library UNISIM;&lt;br /&gt;  use UNISIM.Vcomponents.all;&lt;br /&gt;&lt;br /&gt;entity PACROM_4A_DST is&lt;br /&gt;  port (&lt;br /&gt;    ADDR        : in    std_logic_vector(7 downto 0);&lt;br /&gt;    DATA        : out   std_logic_vector(7 downto 0)&lt;br /&gt;    );&lt;br /&gt;end;&lt;br /&gt;&lt;br /&gt;architecture RTL of PACROM_4A_DST is&lt;br /&gt;&lt;br /&gt;  signal rom_addr : std_logic_vector(11 downto 0);&lt;br /&gt;&lt;br /&gt;begin&lt;br /&gt;&lt;br /&gt;  p_addr : process(ADDR)&lt;br /&gt;  begin&lt;br /&gt;     rom_addr &lt;= (others =&gt; '0');&lt;br /&gt;     rom_addr(7 downto 0) &lt;= ADDR;&lt;br /&gt;  end process;&lt;br /&gt;&lt;br /&gt;  p_rom : process(rom_addr)&lt;br /&gt;  begin&lt;br /&gt;    DATA &lt;= (others =&gt; '0');&lt;br /&gt;    case rom_addr is&lt;br /&gt;      when x"000" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"001" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"002" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"003" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"004" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"005" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"006" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"007" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"008" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"009" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00A" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00B" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00C" =&gt; DATA &lt;= x"00";&lt;br /&gt;&lt;br /&gt;SNIP&lt;br /&gt;&lt;br /&gt;      when x"0FC" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"0FD" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"0FE" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"0FF" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when others =&gt; DATA &lt;= (others =&gt; '0');&lt;br /&gt;    end case;&lt;br /&gt;  end process;&lt;br /&gt;end RTL;&lt;br /&gt;&lt;br /&gt;&lt;/pre&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1881469317175697114-2532774547998717603?l=garymct.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/2532774547998717603/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://garymct.blogspot.com/2010/01/color-rom-4a-on-pac-man-board.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/2532774547998717603'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/2532774547998717603'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/2010/01/color-rom-4a-on-pac-man-board.html' title='color ROM 4a on the Pac-Man board'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PkoT6Ajadek/S1qurw_L8nI/AAAAAAAAAAs/BVAaxxImUWI/s72-c/pacman_4a.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1881469317175697114.post-3884941392044224370</id><published>2010-01-22T01:07:00.001-08:00</published><updated>2010-01-22T01:24:04.388-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fpga'/><category scheme='http://www.blogger.com/atom/ns#' term='pac-man'/><category scheme='http://www.blogger.com/atom/ns#' term='schematic'/><category scheme='http://www.blogger.com/atom/ns#' term='pacman'/><category scheme='http://www.blogger.com/atom/ns#' term='fpgaarcade'/><title type='text'>Trying to make sense of the Pac-Man hardware</title><content type='html'>I've started to try to learn VHDL programming so that I can help out implementing old arcade hardware on FPGA chips, like those from &lt;a href="http://xilinx.com/"&gt;Xilinx&lt;/a&gt;.  &lt;a href="http://fpgaarcade.com/"&gt;Mike J's FPGA Arcade&lt;/a&gt; has excellent example implementations.  The one that I'm trying to learn from is Pac-Man.&lt;br /&gt;&lt;br /&gt;I downloaded the schematics for Pac-Man from &lt;a href="http://tamdb.net/"&gt;http://tamdb.net/&lt;/a&gt; and I'm starting to compare the schematics to Mike J's implementation &lt;a href="http://fpgaarcade.com/pac_main.htm"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This part of the schematic shows a ROM that is used as a pallette lookup that takes in 4-bit values and spits out 8-bit colors that are RGB-332 (3 bits for red and green 2 bits for blue)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_PkoT6Ajadek/S1lrQT2lfKI/AAAAAAAAAAU/J-dY0G9hQUE/s1600-h/pacman_color_rom.GIF"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 669px; height: 471px;" src="http://2.bp.blogspot.com/_PkoT6Ajadek/S1lrQT2lfKI/AAAAAAAAAAU/J-dY0G9hQUE/s400/pacman_color_rom.GIF" alt="" id="BLOGGER_PHOTO_ID_5429488753723145378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is the VHDL code generated by MikeJ's romgen for the rom file "82s123.7f" which lives in the pacrom_7f_dst.vhd file (note: I changed all the ROM contents to "00" to avoid violating copyright.)&lt;br /&gt;&lt;pre&gt;&lt;br /&gt;-- generated with romgen v3.0 by MikeJ&lt;br /&gt;library ieee;&lt;br /&gt;  use ieee.std_logic_1164.all;&lt;br /&gt;  use ieee.std_logic_unsigned.all;&lt;br /&gt;  use ieee.numeric_std.all;&lt;br /&gt;&lt;br /&gt;library UNISIM;&lt;br /&gt;  use UNISIM.Vcomponents.all;&lt;br /&gt;&lt;br /&gt;entity PACROM_7F_DST is&lt;br /&gt;  port (&lt;br /&gt;    ADDR        : in    std_logic_vector(3 downto 0);&lt;br /&gt;    DATA        : out   std_logic_vector(7 downto 0)&lt;br /&gt;    );&lt;br /&gt;end;&lt;br /&gt;&lt;br /&gt;architecture RTL of PACROM_7F_DST is&lt;br /&gt;&lt;br /&gt;  signal rom_addr : std_logic_vector(11 downto 0);&lt;br /&gt;&lt;br /&gt;begin&lt;br /&gt;&lt;br /&gt;  p_addr : process(ADDR)&lt;br /&gt;  begin&lt;br /&gt;     rom_addr &lt;= (others =&gt; '0');&lt;br /&gt;     rom_addr(3 downto 0) &lt;= ADDR;&lt;br /&gt;  end process;&lt;br /&gt;&lt;br /&gt;  p_rom : process(rom_addr)&lt;br /&gt;  begin&lt;br /&gt;    DATA &lt;= (others =&gt; '0');&lt;br /&gt;    case rom_addr is&lt;br /&gt;      when x"000" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"001" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"002" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"003" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"004" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"005" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"006" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"007" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"008" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"009" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00A" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00B" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00C" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00D" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00E" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when x"00F" =&gt; DATA &lt;= x"00";&lt;br /&gt;      when others =&gt; DATA &lt;= (others =&gt; '0');&lt;br /&gt;    end case;&lt;br /&gt;  end process;&lt;br /&gt;end RTL;&lt;br /&gt;&lt;br /&gt;&lt;/pre&gt;&lt;br /&gt;&lt;br /&gt;Note the resistors on the color outputs.  These are used to convert from digital to analog.  The higher the resistance, the less significant the bit is.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1881469317175697114-3884941392044224370?l=garymct.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://garymct.blogspot.com/feeds/3884941392044224370/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://garymct.blogspot.com/2010/01/testing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/3884941392044224370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1881469317175697114/posts/default/3884941392044224370'/><link rel='alternate' type='text/html' href='http://garymct.blogspot.com/2010/01/testing.html' title='Trying to make sense of the Pac-Man hardware'/><author><name>GaryMcT</name><uri>http://www.blogger.com/profile/16370658422533057389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_PkoT6Ajadek/S1lrQT2lfKI/AAAAAAAAAAU/J-dY0G9hQUE/s72-c/pacman_color_rom.GIF' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
